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Magic is might in D&D 5e, which leaves martial classes far behind. Fighters and such are left making boring basic attacks with their baseline classes. Being a physical combatant should be cooler!! Enter "Additional Actions", a 5e supplement I created to address this issue. It lists six new features free to martial weapons...adding much needed variety and balance. Check out this mini-module if you want your martial archetypes to lay the smackdown on well-deserved enemies!

(Publisher's Note: all content (written words, plot points, and original content) has been hand-crafted without the use of AI. All of the artwork used past the cover pages is open-source (noted in credits). The cover art was generated using AI to capture the spirit of the one-shot more accurately. No other form of AI was used in the creation process. Disclaimer: any usage of AI is meant to enhance a primarily FREE product. Any product created under Baw's Law Productions that is not free/Pay What You Want does not use AI in the spirit of supporting commissioned artists in the community.)

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Click download now to get access to the following files:

D&D 5th Edition Weapons, Additional Actions.pdf 1.2 MB

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